After looking for the answer in both Microsoft documentation and forums, I am at a loss. I am loading a png image as a background for an inkCanvas (WPF) which works fine, however, it always resizes the image to fit in the canvas, despite the image size..
Here was my last attempt with no success:
BitmapImage ii = new BitmapImage(new Uri(path));
Image img = new Image();
img.Stretch = Stretch.None;
img.Source = ii;
InkCanvas1.Background = new ImageBrush(ii);
Here is what it looks like using Stretch.None and Stretch.Fill
Here is what I am trying to achieve:
Can this be done?