I know it should be something very simple but really for some reason I can't get the hang of it.
I searched and searched and all I could under stand is that we put the bits in a 2D array
then change the graphical pointer to that array which would make the screen change instantly rather than drawing it bit by bit.
I got no idea about what a graphic pointer
is or how am I supposed to put the bits in the array to be specific my problem is how to write the right code for that.
I am using Windows 7 and VS2012
as a compiler
and I have to use graphic.h for my project cues it's something I gotta do for my programming class .