After somewhat naively copying in yonel's solution and calling it good I realized that calling performSelectorOnMainThread:withObject:waitUntilDone:
fixed the symptom, but not the problem. The bigger problem is that you are making UI updates while still in the context of the asynchronous or background thread.
This is what my code looked like:
dispatch_queue_t queue = dispatch_queue_create("com.kyleclegg.myqueue", NULL);
dispatch_async(queue, ^{
// Make API call
// Retrieve data, parse JSON, update local properties
// Make a call to reload table data
});
When it should look like this:
dispatch_queue_t queue = dispatch_queue_create("com.kyleclegg.myqueue", NULL);
dispatch_async(queue, ^{
// Make API call
// Retrieve data, parse JSON, update local properties
dispatch_async(dispatch_get_main_queue(), ^{
// Now make the call to reload data and make any other UI updates
[self.tableView reloadData]
});
});
If the only thing you need to do is call [self.tableView reloadData]
it's probably fine to use performSelectorOnMainThread:withObject:waitUntilDone:
since it accomplishes the same goal, but you should also recognize what's happening in the big picture. Also if you are doing more UI work than just reloading the table then all of that code should go on the main queue as well.
Reference: A concise example of using GCD and managing the background vs. main thread.