Let's assume C++
for loop in the form of:
for(int i; i<10;i++)
So the integer needs to be allocated in the beginning and then increased at every step the as well as compared. So wouldn't it be faster to do something like that:
f or(int i; i++<10;)
since the variable doesn't need to be loaded into the storage again? espacially when making it volatile
?
This little example code gave the same result for all the cases. Does the for loop get optimized anyway or am I missing something?
#include<iostream>
#include<ctime>
int main() {
time_t start,ende;
volatile int dummy = 1;
const int rep = 1000000000;
// Method 1
start = time(0);
for (int i = 0; i < rep; i++)
dummy = 1;
ende = time(0);
std::cout << "Method 1: " << difftime(ende,start)*1000 << " ms" << std::endl;
// Method 2
start = time(0);
for (int i = 0; i++ < rep; )
dummy = 1;
ende = time(0);
std::cout << "Method 2: " << difftime(ende,start)*1000 << " ms" << std::endl;
// Method 3
start = time(0);
for (volatile int i = 0; i < rep; i++)
dummy = 1;
ende = time(0);
std::cout << "Method 3: " << difftime(ende,start)*1000 << " ms" << std::endl;
}
OS: Linux Compiler: g++ Optimization: standart (no flag)