Is there a way to use antialising with Sharpgl? I haven't found anything on the website. So is there a way to antialiase? Because without antialiasing it looks pretty horrible. Or is there another way to smooth out the rendering?
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frame buffer twice as large and then resample – ratchet freak Apr 22 '14 at 07:47
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oh ok, can you give me some hints on how to implement it? – user3496745 Apr 22 '14 at 07:59