I'm attempting to transition a program from tkinter to Kivy. When I got to a section where I used messagebox.askyesno
, I figured that I could just create a popup with a couple of buttons, and I'd be done. The issue I've encountered is that, while Kivy's popup and tkinter's messagebox are both modal, when I call messagebox.askyesno
in a function, messagebox will halt all execution of the current function until the messagebox is destroyed, while the popup will allow the function to finish. My original program had
flag = messagebox.askyesno(message='...',parent=self)
if flag:
#Stuff if flag is true
else:
#Stuff if flag is false
However, this will not work with a Kivy popup since the popup will open, and the program will continue to execute. Is there a way to halt execution until the popup has been destroyed, or another way to solve the problem?
The basic idea is a quasi-dialog for a two player game. Here, the program asks one player if he wants to perform an action, such as move a piece. If the player says "yes," then the second player is given a messagebox.askyesno
for a counter-move. A simple analogy is advancing a runner from first base to third base on a single in baseball. You would have to ask the offensive team if he wants to advance the runner, or have the runner remain at second. If the answer is yes, then the program would have to ask the defensive team if he wants to throw to third. It would definitely be possible to create a function to handle each instance of askyesno, with appropriate bindings, but it seems excessive.