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Ideally I would like to have multiple targets in my XCode project to build for Mac and iOS.

I am using SpriteBuilder, so I am also interested in compatibility with thing such as CCBReader.

I want to build it for Mac so I would be able to debug my game faster.

Tibor Udvari
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1 Answers1

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Currently, SpriteBuilder not support publish target for both iOS and Mac.

This post may help: http://forum.spritebuilder.com/t/how-to-create-osx-targets/807

qichunren
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