I was thinking about programming to interfaces and not to concrete classes, but I had a doubt: should any interface method be able to hold references to concrete classes?
Suppose the following scenarios:
1)
public interface AbsType1 {
public boolean method1(int a); // it's ok, only primitive types here
}
2)
public interface AbsType2 {
public boolean method2(MyClass a); // I think I have some coupling here
}
Should I choose a different design here in order to avoid the latter? e.g.
public interface MyInterface {} // yes, this is empty
public classe MyClass implements MyInterface {
// basically identical to the previous "MyClass"
}
public interface AbsType2 {
public boolean method2(MyInterface a); // this is better (as long as the
// interface is really stable)
}
But there's still something that doesn't convince me... I feel uncomfortable with declaring an empty interface, though I saw someone else doing so. Maybe and Abstract Class would work better here?
I am a little bit confused.
EDIT:
Ok, I'll try to be more specific by making an example. Let's say I'm desining a ShopCart and I want of course to add items to the cart:
public interface ShopCart {
public void addArticle(Article a);
}
Now, if Article were a concrete class, what if its implementation changes over time? This is why I could think of making it an Interface, but then again, it's probably not suitable at least at a semantic level because interfaces should specify behaviours and an Article has none (or almost none... I guess it's a sort of entity class).
So, probably I'm ending up right now to the conclusion that making Article an abstract class in this case would be the best thing... what do you think about it?