I have a situation where I want to scale values but in certain situations I'm getting an exception that indicates that rounding is required.
Lets say I have the numbers -9.999999
and 9.999999
Lets also say that I only care about precision up to 4 points after the decimal place. How can I scale both of these numbers properly without checking if the value is positive or negative?
If for example, I use RoundingMode.FLOOR
, I get:
9.999999 scales to 99999
-9.999999 scales to -100000
What I would like is 9.9999
and -9.9999
, respectively.
Do I really need to check for the sign here? I feel like I'm missing something.