I am trying to build an UI with custom control. But having trouble to make the scene builder wo work properly with the custom part.
My custom control:
<?import java.lang.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<fx:root maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="100.0" prefWidth="800.0" type="javafx.scene.layout.AnchorPane" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
<children>
...other code
</children>
</fx:root>
Room.fxml, which use the custom class:
...other code
<?import ag.ctrl.*?>
<?scenebuilder-classpath-element ../../target/classes/ag/ctrl?>
...other code
<BorderPane prefHeight="200.0" prefWidth="200.0"
BorderPane.alignment="CENTER">
<top>
<TeamArea />
</top>
</BorderPane>
Controller of the custom ui:
package ag.ctrl;
...
public class TeamArea extends AnchorPane {
...
public TeamArea() {
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(
"/ui/TeamArea.fxml"));
fxmlLoader.setRoot(this);
fxmlLoader.setController(this);
try {
fxmlLoader.load();
} catch (IOException exception) {
throw new RuntimeException(exception);
}
}
...
}
and all those files' path: TeamArea.fxml: /resource/ui/TeamArea.fxml Room.fxml: /resource/ui/Room.fxml
TeamArea.class: /target/classes/ag/ctrl/TeamArea.class
I try many different approach before.End up with scene builder's class not found error or others. Currently I am having an unresolved class error at the TeamArea Node in scene builder.
Some stupid error must in somewhere...
Could any one help?