I've encountered GL_OUT_OF_MEMORY
error after call glDrawElements
on PowerVR GPUs. This happens on the following devices:
- Motorola Atrix 2 with stock 4.0 (PowerVR SGX540)
- Gigabyte GSmart GS202 with stock 4.x (PowerVR SGX531u)
- Some LG phone with stock 4.x (also with some PowerVR chip).
According to glDrawElements
specs it can't result in GL_OUT_OF_MEMORY
error at all but I definitely get this error on PowerVR hardware.