I have a UIView
that contains some subviews - drawn using UIBezierPath
. Every subview contains a scrollview having image as mask. When I try to render image of whole view (overall), instead of making image from path, it draws image of individual rect of subviews. Let me make it clear by figure:
Original View:
What I am getting after rendering Image:
I don't know what am I missing. Please guide me. Thanks.
Code:
IrregularSquare
@interface IrregularSquare : UIView
{
UIScrollView *imageResizer;
CAShapeLayer *maskLayer;
}
@end
@implementation IrregularSquare
- (id)initWithFrame:(CGRect)frame index:(NSInteger) index
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
self.backgroundColor = [UIColor clearColor];
self.layer.backgroundColor = [UIColor clearColor].CGColor;
}
return self;
}
-(void) drawRect:(CGRect)rect
{
UIBezierPath *aPath = [UIBezierPath bezierPath];
[aPath moveToPoint:CGPointMake(CGRectGetMinX(rect), CGRectGetMinY(rect))];
[aPath addLineToPoint:CGPointMake(CGRectGetMaxX(rect), CGRectGetMinY(rect))];
[aPath addLineToPoint:CGPointMake(CGRectGetMaxX(rect) - 20, CGRectGetMidY(rect) - 10)];
[aPath addLineToPoint:CGPointMake(CGRectGetMaxX(rect) - 5, CGRectGetMaxY(rect) - 10)];
[aPath addLineToPoint:CGPointMake(CGRectGetMidX(rect) + 10, CGRectGetMaxY(rect))];
[aPath addLineToPoint:CGPointMake(CGRectGetMidX(rect) - 20, CGRectGetMaxY(rect) - 20)];
[aPath addLineToPoint:CGPointMake(CGRectGetMinX(rect), CGRectGetMaxY(rect) - 20)];
[aPath closePath];
aPath.lineWidth = 2;
[[UIColor whiteColor] setStroke];
[aPath stroke];
[self initializeImageWithPath]; //this method adds scrollview to main view and assigns an image to scrollview with mask
}
-(void) initializeImageWithPath
{
CGRect aFrame = somevalue;
self.backImage = [[UIImageView alloc] initWithFrame:aFrame];
self.backImage.contentMode = UIViewContentModeScaleAspectFill;
self.backImage.clipsToBounds = YES;
imageResizer = [[UIScrollView alloc] initWithFrame:self.bounds];
imageResizer.showsHorizontalScrollIndicator = imageResizer.showsVerticalScrollIndicator = NO;
imageResizer.scrollEnabled = YES;
imageResizer.backgroundColor = [UIColor clearColor];
imageResizer.zoomScale = 1.0;
imageResizer.delegate = self;
imageResizer.clipsToBounds = YES;
[imageResizer addSubview:self.backImage];
[self addSubview: imageResizer];
maskLayer = [CAShapeLayer layer];
maskLayer.path = [aPath CGPath];
self.layer.mask = maskLayer;
}
IrregularShapesContainer.m
@implementation IrregularShapesContainer
-(void) drawSubviews
{
for(UIView *aView in self.subviews)
[aView removeFromSuperview];
IrregularSquare *sq1 = [[IrregularSquare alloc] initWithFrame:CGRectMake(HORIPADDING, VERTICALPADDING, (self.frame.size.width - (HORIPADDING * 2) - (SPACING * 2)) * .5, (self.frame.size.height - (VERTICALPADDING) - SPACING) * .5) index:1];
[self addSubview:sq1];
[sq1.layer display];
[self randomlyPlaceImage:sq1];
sq1.irrViewDelegate = self;
//many similar instances are added in following code
}
@end
I hope my Question is clear.. Any help is appreciated.