In Core-plot 1.4, I can use the pre-built Binaries/iOS/libCorePlot-CocoaTouch.a library in my iOS app, but only if I delete "arm64" as a valid architecture in BuildSettings/ValidArchitecture script.
Can I rebuild this library to include arm64 using Source/framework/CorePlot-CocoaTouch.xcodeproj, setting its BuildSetting/Architecture to arm64?
The same question applies to CorePlot1.5.1. In 1.5.1, where can I easily find the CorePlotHeaders folder, which conveniently is Binaries/iOS/ in 1.4.
When I build, I get the Debug products, but do not see Release products in places where Build Settings says they should be. What am I (still new'ish to Xcode5) missing?
Why would I want to include CorePlot as a dependent item, rather than simply include its static library in my Xcode project app? The latter is simpler.