Our situtation right now is that we have a couple of games built with flash / actionscript3, that we want to port to iOS / Android. If necessary we could potentially re-write all of these small games, though if that has to be done I want to redo it properly, which leads to my question:
Does it have to be re-written? Is there a way to export as3-based games in a way that they can later on be "embeded" into a native iOS / Android App? Or if not is there any setup that would enable us to develop games cross-platform while the "app-container" itself remains native. So far I was pointed towards Adobe Air, Haxe and Cocos2D which could suite our purpose well, but since I dont have any particular experience to draw from I´m struggeling to make a educated decision.
I would love to hear your opinion on that "native-container" + "embeded-games" idea, or your suggestions towards cross-platform development mainly with desktop, iOS and Android in mind. Seperating games and the app from each other sounds a whole lot cleaner to me and should make simultaneous development easier, but thats only a wild guess.
thanks a whole lot, Jery