In Xamarin Studio, under Options>Mac OSX Packaging for a MonoMac(or Xamarin.Mac) project, one can select "Create installer package." Further, on the "Advanced" tab, one can direct the build routine to a Product Definition, usually called something like distribution.xml
which contains more information for customization, such as background image, license file, welcome, readme, etc etc etc.
No matter what example I work from, I cannot seem to put anything useful in distribution.xml
which doesn't result in the build error
productbuild: error: Product definition plist "/Users/alexw/Development/My Company/myapp/src/MacClient/distribution.xml" is not valid.
Does anyone have a functional, working example of how to simply add a license into a generated pkg with MonoMac?