My Form2 is in layman terms an external 'mini-map' off the actual 'mini-map' in-game.
As you can see on my Form2, my drawn red dot does not have the same location for my player when compared to the 'mini-map' in-game which is the yellow dot.
In the DebugView, you can see my characters X and Y location (charX & charY).
The coordinates are passed as int x & int y in a function to my Form2 class file.
The image in my pictureBox1 (which is the image in the current example picture above) is pulled from my server (url= "http://randomspam.co/MAP/103000000.img/miniMap.canvas.png").
Here is the following code with comments to my progress as of now.
Please take note that the pictureBox1 location is set to 0,0.
The errors are as follows;
1) The red dot location on my external mini-map != the location of my character in the mini-map in-game.
2) The red dot consistently flickers (appears & disappears)
3) The tooltip when shown on the pictureBox is really lagging in revealing and dis-revealing itself.
If anyone knows how to help out my current situation (as I am lost), please, anything is appreciated.
Thanks.