I am creating a game for iOS 7 and am trying to implement Game Center leaderboards. I got the app to open the leaderboard when I click a certain button, but it says "No Items". I am not sure right now if it is a problem with the submitting scores or retrieving leaderboards. It appears to be a problem with submitting the score because it says the app name on the top of my leaderboard, but I can't find my error. My code to submit score:
-(void)reportScore:(NSInteger ) highScore {
if ([GKLocalPlayer localPlayer].isAuthenticated) {
GKScore *scoreReporter = [[GKScore alloc] initWithLeaderboardIdentifier:@"flapjacks1" forPlayer:[GKLocalPlayer localPlayer].playerID];
scoreReporter.value = highScore;
NSLog(@"Score reporter value: %@", scoreReporter);
[GKScore reportScores:@[scoreReporter] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"Error");
// handle the reporting error
}
}];
}
}
This is my method for retrieving the leaderboard:
-(void)displayLeaderboard
{
//NSString *_leaderboardIdentifier = @"flapjacks1";
[[GKLocalPlayer localPlayer] loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
else{
//_leaderboardIdentifier = leaderboardIdentifier;
GKGameCenterViewController *gameCenterController = [[GKGameCenterViewController alloc] init];
if (gameCenterController != nil)
{
gameCenterController.gameCenterDelegate = self;
gameCenterController.viewState = GKGameCenterViewControllerStateLeaderboards;
//gameCenterController.leaderboardTimeScope = GKLeaderboardTimeScopeToday;
gameCenterController.leaderboardIdentifier = @"flapjacks1";
[self presentViewController: gameCenterController animated: YES completion:nil];
}
}
}];
}