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I need to know how to open a ccb file in Sprite Builder for Cocos2d 3.x

This is attached a screenshot for my file.

https://i.stack.imgur.com/2gW8z.png

James Webster
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ameguid12
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  • I know absolutely nothing about this filetype and application, but have you tried simply dragging it in or something? Searching this website for the word "CCB" gives a lot of stuff: https://www.makegameswith.us/gamernews/369/build-your-own-flappy-bird-with-spritebuilder-and , have you read it? (ctrl/cmd+F -> 'ccb', fourth result) – Sti Mar 09 '14 at 23:14

1 Answers1

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You have to open the complete project in SpriteBuilder, you cannot open single .ccb files. The root folder of your project needs to be called PROJECTNAME.spritebuilder and you need to open that in SpriteBuilder to edit a .ccb file that is contained in a project:

SpriteBuilder file structure

Ben-G
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