I am working on moving a small rectangle around a screen using the thumbstick on the xbox controller. I have it perfect for the mouse Input but I seem to have run into a problem with the controller. The square appears on the screen at (0,0) the deadzone for the controller. When I move the thumbstick the square move a specific amount and no further, when I lift my finger off the stick it goes back to (0,0). The code is below, its pretty simple code but cant get it to work. Thanks for any help.
Here is the first part.
void Graphics::rectangle(int x, int y)
{
{
r1.x1 = x;
r1.y1 = y;
r1.x2 = r1.x1 + 50;
r1.y2 = r1.y1 + 50;
}
}
Here is the second part.
LONG x = input->getGamepadThumbRX(0);
LONG y = input->getGamepadThumbRY(0);
float x1 = x/32767;
float y1 = y/32767;
if(x1 > 0 && x1 < 0.2f || x1 < 0 && x1 > -0.2f){
x1 = 0;
}
if(y1 > 0 && y1 < 0.2f || y1 < 0 && y1 > -0.2f){
y1 = 0;
}
float factor = 10;
int dx = int(factor * x1);
int dy = int(factor * y1);
graphics->rectangle(dx,dy);