I have written this code in MS Visual Studio Express 2012 to see the rtti behavior.
But it is not working as expected.
What is wrong in my code?
Shape.h
class Shape
{
public:
Shape(){}
virtual ~Shape(){}
virtual double area() = 0;
};
class Square : public Shape
{
int a;
public:
~Square(){}
Square(int );
virtual double area();
};
class Rectangle : public Shape
{
int l;
int b;
public:
~Rectangle(){}
Rectangle(int,int);
virtual double area();
};
class Circle : public Shape
{
int r;
public:
~Circle(){}
Circle(int);
virtual double area();
};
ShapeMain.cpp
int main()
{
Shape* c = new Circle(4);
cout<< "Area of circle:" << c->area() << endl;
cout << typeid(c).name();
Shape* s = new Square(4);
cout<< "Area of square:" << s->area() << endl;
cout << typeid(s).name();
Shape* r = new Rectangle(4,5);
cout<< "Area of rectangle:" << r->area() << endl;
cout << typeid(r).name();
}
Output
Area of circle:50.24
class Shape * //Expected class Circle*
Area of square:16
class Shape * //Expected class Square*
Area of rectangle:20
class Shape * //Expected class Rectangle*