I am facing issue in passing data between c# and C++ (QT) application through named pipe communication. C# client application connects to NamedPipe server which is in c++ but message is not being parsed correctly on server. Example, I am sending value of short variable = 2 and c++ code parse byte array into unsigned int but value is coming always zero in server. Could you please let me know what I am doing wrong?
Client and server code:
NamedPipe Server code in C++ using QT Library
QLocalSocket *local_socket = _local_server->nextPendingConnection();
if (!local_socket->waitForReadyRead(gft::PROC_TIMEOUT)) {
qDebug() << "gft_plugin: timeout while waiting for data";
return;
}
int bytesavailable = local_socket->bytesAvailable();
QByteArray buffer;
QDataStream in(&buffer, QIODevice::ReadOnly);
buffer.append(local_socket->readAll());
unsigned int msg;
in >> msg;
unsigned int a_id = msg;
NamedPipe Client (C#)
var clientStream = new NamedPipeClientStream("localhost", "gft_plugin_server", PipeDirection.InOut);
clientStream.Connect();
if (clientStream.IsConnected)
{
_stop = false;
UInt16 a_id = 2;
byte[] b = BitConverter.GetBytes(a_id);
clientStream.Write(b, 0, b.Count());
clientStream.Flush();
}
else
{
MessageBox.Show("Could not connected");
}