Im changing an image from front perspective to a bids eye view by using getHomography and warpPerspective.
It works in that the image warps to the desired perspective but the crop is off. It moves the warped image largely outside the image box. I assume the reason is because the operation results in negative coordinates.
I have calculated the points for calculation of the translation matrix manually and not by using any of opencv:s functions for doing that since i.e. the chessboard functions failed to detect the proper points.
I guess this can be fixed by doing additional changes to the transformation matrix. But how is that done? Also, is there a way to make sure the transformed image is centered along the x-axis and then let the y-axis be adjusted to a desired position?
Code snippet that does the job now:
cv::Mat image; // image is loaded with the original image
cv::Mat warpPers; // The container for the resulting image
cv::Mat H;
std::vector<cv::Point2f> src;
std::vector<cv::Point2f> dst;
// In reality several more points.
src.push_back(cv::Point2f(264,301));
src.push_back(cv::Point2f(434,301));
src.push_back(cv::Point2f(243,356));
src.push_back(cv::Point2f(476,356));
dst.push_back(cv::Point2f(243,123));
dst.push_back(cv::Point2f(476,123));
dst.push_back(cv::Point2f(243,356));
dst.push_back(cv::Point2f(476,356));
H = cv::findHomography(src, dst, CV_RANSAC);
cv::warpPerspective(image,
newPers,
H,
cv::Size(3000,3000),
cv::INTER_NEAREST | CV_WARP_FILL_OUTLIERS
);
cv::namedWindow("Warped persp", cv::WINDOW_AUTOSIZE );
cv::imshow( "Warped persp", newPers);