I'm trying to think of an easy way to make all elements in a table shift up one. It is for a game I am playing, attempting to switch between all targets in a table!
For example, let's say I'm surrounded by three mooks who want to kill me, so I target all of them and they're added into an array like so:
{
"mook1",
"mook2",
"mook3",
}
What I want the function to do is change all indexes to go up one (or the amount I specify), and the last to go to the beginning, so the end result would be:
{
"mook3",
"mook1",
"mook2",
}
I attempted it on my own with a simple function like this:
local function nextIndex(tbl, amount)
local t = {}
for k,v in ipairs(tbl) do
if k < #tbl then
t[k+amount] = v
else
t[1] = v
end
end
return t
end
It works as long as the amount is set to 1. I'm sure there is a much smarter and more efficient way of doing this. Could anyone take a whack at it please?!