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Is it possible to have CCSprite * sprite1 and CCSprite * sprite 2 combined? For example if you took a piece of white paper (sprite1) and glued a red piece of paper with a cut out, reassembling transparent areas, (sprite2) on top of the white paper to create a new CCSprite * sprite3, so as to only have one child of the CCLayer it would be added too? Instead of simply adding sprite2 as child of sprite1 and then adding sprite1 to the CCLayer. I am trying to keep children of the layer to a minimum for performance.

stenger96
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