I'm trying to create a new Color
object using RGB values I have in variables:
http://golang.org/pkg/image/color/
package main
import (
"fmt"
"image"
_ "image/gif"
_ "image/jpeg"
_ "image/png"
"os"
)
func main() {
reader, err := os.Open("test-image.jpg")
if err != nil {
fmt.Fprintf(os.Stderr, "%v\n", err)
}
image, _, err := image.Decode(reader)
if err != nil {
fmt.Fprintf(os.Stderr, "%s", err)
}
bounds := image.Bounds()
for i := 0; i <= bounds.Max.X; i++ {
for j := 0; j <= bounds.Max.Y; j++ {
pixel := image.At(i, j)
if i == 0 && j == 0 {
red, green, blue, _ := pixel.RGBA()
averaged := (red + green + blue) / 3
// This FromRGBA function DOES NOT EXIST!
grayColor := Color.FromRGBA(averaged, averaged, averaged, 1)
// Then I could do something like:
grayColor.RGBA() // This would work since it's a type Color.
}
}
}
}
I can't seem to find any package Function that generates a new Color object given rgba values.
Any recommendations?