I've made a project that uses a preloader in the scene 1 and the content continues in the scene 2. The preloader have the follow code:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loading);
this.loaderInfo.addEventListener(Event.COMPLETE, loaded);
function loading(e:ProgressEvent):void {
text_txt.text = "Loading... "+int((this.stage.loaderInfo.bytesLoaded/this.stage.loaderInfo.bytesTotal)*100)+"%";
}
function loaded(e:Event):void {
play();
}
When i tested in the local machine it worked, but when i upload to the server online the preloader shots to 100% and don't show the progress percent.
I've tried export classes to the frame 2 and error still continues. I'm using just only one TextField on the stage.