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I'm a beginner in MonoGame development, and I try to develop a memory game for mobile,for doing that, I want to make some effects like flipping an image, page curling,...

Some advice/tutorials to start please?

yagoub
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1 Answers1

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If you want to get in touch with monogame shader effects you should first read this article: https://github.com/mono/MonoGame/wiki/Effects-And-Shaders

Generaly you could easily port shaders made for XNA. There is some curling shader but it seems it has to be ported to monogame: Could a vertex shader be used for a page turn effect?

As i remember correctly you have to use vs_4_0_level_9_1 or ps_4_0_level_9_1 for the compile directive in the shader on Win8 mobile. Like this:

technique MyTechnique { pass Pass1 { PixelShader = compile ps_4_0_level_9_1 main(); } }

PS: You can flip texture using SpriteEffects parameter in SpriteBatch::Draw() method call.

Community
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Alexander Smirnov
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