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I'm trying to write a small client-server game. Server written in c++. Client on js.

For connection using websocket. Because highly depend on the delay I must disable nagle algorythm.

I know that in node.js you can do it using their setNoDelay() function. I need to do this in native javascript. Does anyone know how to do this and is it possible?

Patrick Hofman
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evilfant
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