I develop a turn based game and want to put up to browser to test with real users. because it is a turn based game I don't need it to be real time. my idea is using old school chatroom method to set text to communicate between 2 players. after much testing and reading, I found this site provide a relative decent guideline and I tested it on my server. However there are 2 problems that I don't know how to do:
How do I keep the communication between the 2 specific players? I imagine if this is chatroom, every time a player start a game, it is just like start a private chat room and only allow another player to join in. How can I do that? I need to understand the methodology to be able to work around the code.
if ever any of the player offline, how can I ping the other online player?