In my app I am playing sound if user press on layout. But the problem is if user press layout again and again. Sound repeating again and again. I want layout become disable if sound is playing and enable when sound finish. so that user able to play sound again when its finish.
Code-
public class Boy1 extends Activity implements OnTouchListener {
private SoundPool soundPool;
private int soundID;
boolean loaded = false;
private LinearLayout layout1;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.boy);
layout1 = (LinearLayout) findViewById (R.id.layout1);
layout1.setOnTouchListener(this);
// Set the hardware buttons to control the music
this.setVolumeControlStream(AudioManager.STREAM_MUSIC);
// Load the sound
soundPool = new SoundPool(10, AudioManager.STREAM_MUSIC, 0);
soundPool.setOnLoadCompleteListener(new OnLoadCompleteListener() {
@Override
public void onLoadComplete(SoundPool soundPool, int sampleId,
int status) {
loaded = true;
}
});
soundID = soundPool.load(this, R.raw.test, 1);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
// Getting the user sound settings
AudioManager audioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
float actualVolume = (float) audioManager
.getStreamVolume(AudioManager.STREAM_MUSIC);
float maxVolume = (float) audioManager
.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = actualVolume / maxVolume;
// Is the sound loaded already?
if (loaded) {
soundPool.play(soundID, volume, volume, 1, 0, 1f);
Log.e("Test", "Played sound");
}
}
return false;
}