i'm trying to import an image sequence onto a plane as a texture, i've imported the 1st picture of the image sequence and ticked the sequence option but it does not run through the sequence, any suggestions please or have I done something wrong? Online results have said i can just import the original video as a texture onto a plane but that does not work either, any help much appreciated!
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What name does your texture files have? – IAmNoone Feb 13 '14 at 06:03
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vlcsnap-2014-02-13-00h54m28s136, thats the name of the 1st image in the image sequence – user3303993 Feb 13 '14 at 09:00
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You need the images to be ending with a sequential number. For example:
vlcsnap-2014-02-13-00h54m28s136_0001.bmp
vlcsnap-2014-02-13-00h54m28s136_0002.bmp
When you then select the first image 3dsmax will detect that they are sequential and will create a ascii file with all the file names, which it then uses to read in all the files sequentially when it's applied as texture.
If you have a lot of images already, then you can easily batch-rename them with freely available software.
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thank you for replying! vlcsnap-2014-02-13-00h54m28s136_bmp0001001, thats the new name i gave the images in the batch rename, each has an increment of 1, I applied the texture but it still does not play through as a sequence in 3ds max – user3303993 Feb 13 '14 at 09:46
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I tested it now, I named my bitmaps: a_0001 a_0002 a_0003 when browsing to the 'bitmap'when assigning it to diffuse slot - make sure you check the 'sequence' then you select your bitmap. – IAmNoone Feb 13 '14 at 10:00
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Great. remember to mark the answer, so that people who answer get's their points, and makes it easier for others to see that it's been already answered properly. – IAmNoone Feb 13 '14 at 10:40
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no problem, think i marked it by "ticking" the answer. thanks again – user3303993 Feb 13 '14 at 10:52