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i'm trying to import an image sequence onto a plane as a texture, i've imported the 1st picture of the image sequence and ticked the sequence option but it does not run through the sequence, any suggestions please or have I done something wrong? Online results have said i can just import the original video as a texture onto a plane but that does not work either, any help much appreciated!

user3303993
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1 Answers1

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You need the images to be ending with a sequential number. For example:

vlcsnap-2014-02-13-00h54m28s136_0001.bmp

vlcsnap-2014-02-13-00h54m28s136_0002.bmp

When you then select the first image 3dsmax will detect that they are sequential and will create a ascii file with all the file names, which it then uses to read in all the files sequentially when it's applied as texture.

If you have a lot of images already, then you can easily batch-rename them with freely available software.

Community
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IAmNoone
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  • thank you for replying! vlcsnap-2014-02-13-00h54m28s136_bmp0001001, thats the new name i gave the images in the batch rename, each has an increment of 1, I applied the texture but it still does not play through as a sequence in 3ds max – user3303993 Feb 13 '14 at 09:46
  • I tested it now, I named my bitmaps: a_0001 a_0002 a_0003 when browsing to the 'bitmap'when assigning it to diffuse slot - make sure you check the 'sequence' then you select your bitmap. – IAmNoone Feb 13 '14 at 10:00
  • did it exactly how you did it, it worked! thank you! – user3303993 Feb 13 '14 at 10:19
  • Great. remember to mark the answer, so that people who answer get's their points, and makes it easier for others to see that it's been already answered properly. – IAmNoone Feb 13 '14 at 10:40
  • no problem, think i marked it by "ticking" the answer. thanks again – user3303993 Feb 13 '14 at 10:52