so I'm playing around with the code of HEVC, and was wondering how to find the pixels of a block. To be more specific, say I have a 32x32 CU, how can I find the actual pixels in that 32x32 block?
The code I'm using to extract the CU is (taken form TEncSearch.cpp of 3d-HEVC):
TComPic* pcPicTex = pcCU->getSlice()->getTexturePic();
TComDataCU* pcColTexCU = pcPicTex->getCU( pcCU->getAddr() );
from that I've added the following, which results in a 32x32 block:
printf("CU %ux%u \n", pcColTexCU->getWidth(0), pcColTexCU->getHeight(0) );
Does anyone know how I can find the actual pixels of that 32x32 block?
Thanks