Iam trying to compile my native code. Here is my android.mk file
//part1-static lib
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := irrlicht
IRRLICHT_LIB_NAME := lib$(LOCAL_MODULE).a
LOCAL_C_INCLUDES := include
LOCAL_SRC_FILES := \
CColorConverter.cpp \
CCSMLoader.cpp \
CCubeSceneNode.cpp \
CD3D8Driver.cpp \
include $(BUILD_STATIC_LIBRARY)
//part-2 shared lib
include $(CLEAR_VARS)
LOCAL_MODULE := irrlichttest
LOCAL_SRC_FILES := test-app.cpp test.cpp android-receiver.cpp
LOCAL_C_INCLUDES := include
LOCAL_CFLAGS := -O3 -DANDROID_NDK -DDISABLE_IMPORTGL -I$(LOCAL_PATH)/../include/ - I./include/
LOCAL_CPPFLAGS := -Wno-error=format-security
LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog -lGLESv2
LOCAL_STATIC_LIBRARIES := irrlicht
include $(BUILD_SHARED_LIBRARY)
and here is my application.mk
APP_ABI := armeabi armeabi-v7a
APP_PLATFORM := android-10
APP_MODULE := irrlicht irrlichttest
i want to compile "irrlicht" module first and then "irrlichttest' module. The problem iam facing is my irrlichttest module compile first and it start looking for reference and give me undefined reference error.Right now If i compile part1(static lib) only it successfully generate libirrlicht.a, But with part2 it start giving me error. What am i doing wrong.