I'm trying to create a little game with libGdx. For the level selection, I'd like to have a something similar to the level selection in AngryBirds where you can scroll through a large "map" and then select a level. I know there are several tutorials on the internet and I've read thorugh a lot of them, but none really helped me.
The level selection is not supposed to be paged, it's rather a continuous long map. The way I'd like to set this up is to have on large stage that is larger than the screen with images and buttons for the level selection on it. Then I always want to show a different part of that stage depending on where the user has scrolled to.
Is it possible to set it up this way? How could I implement it? Is it possible to use ScrollPane with one large stage?