I see in google analytics that my app crashes on some phones (Galaxy Y and more) and I can't figure out why. I have a VU-meter which is made using Open GL. The app is: "https://play.google.com/store/apps/details?id=com.audioRec&hl=en"
Below is some stack traces taken from Analytics:
IllegalArgumentException (@EGLImpl:_eglCreateWindowSurface:-2) {GLThread 44}
RuntimeException (@GLSurfaceView$EglHelper:throwEglException:1099) {GLThread 85}