I just spend a few hours converting my program to use GraphicsMagick because it has some features that I'd like to use. That seems to have been a mistake. When I run my program it now crashes on:
Image::read
with this error:
libc++abi.dylib: terminate called throwing an exception.
I'm running Mac OSX 10.8. It seems like it is trying to load a shared library, but I have no idea which one and I can't find anything in the documentation that gives me any clues. Surely I'm not the first to have this problem so hopefully someone can tell me what libraries I need to include in my bundle file to get this to work.