I am new to Allegro. We have to use it in our study. I have a problem with my code, which should load a bitmap and print it.
#include <allegro.h>
int main( void )
{
allegro_init();
install_keyboard();
set_color_depth(16);
set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0);
BITMAP *Bild;
if( (Bild=load_bitmap("Spielfeld_Rand.bmp", NULL) ) == NULL )
{
allegro_message( "Error" );
return 1;
}
while( !key[KEY_ESC])
{
draw_sprite(screen, Bild, 0,0);
}
destroy_bitmap(Bild);
return 0;
}
END_OF_MAIN()
The Code chrashes. I do not see any error message, my screen turns black and i can't do anything. I also tried to enter the full path of the picture, but it wont help.
But if i remove the if arount the load_bitmap
, the program aborts and return to the sceen.
Can anyone help me with this mysterious crash?
Thanks alot.