I'm coming from C and don't have too much programming knowledge, so bear with me if my idea is nonsense.
Right now, I'm trying to write a simple threaded application with double-buffered console output. I've got a thread which resets the cursor position, draws the buffer and then waits n milliseconds:
gotoxy(0, 0);
std::cout << *draw_buffer;
std::this_thread::sleep_for(std::chrono::milliseconds(33));
This works perfectly well. The buffer is filled independently by another thread and also causes no problems.
Now I want the user to be able to feed the application information. However, my drawing thread always puts the cursor back to the start, so the user input and the application output will interfere. I'm aware there are libraries like curses, but I'd prefer to write this myself, if possible. Unfortunately, I haven't found any solution to this. I guess there is no way to have two console cursors moving independently? How else could I approach this problem?