I want to know about the NavMesh
present in Unity3d. Why is it used? What features does it provide to a game developer?
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Serlite
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Navmeshes are normally used in pathfinding. These are a type of data structure which are designed to finding a path between some objects over a large space. See this link for a more thorough description and its usage in Unity3d.
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A navigation mesh or navmesh is an abstract data structure is used in artifical intelligence application aids to agent to find path in the complicated spaces is called navmesh

Abhishek Tyagi
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