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I have the following code:

XMFLOAT3 normalized_direction = XMVector3Normalize(direction);
pEffect->GetVariableByName("g_CameraDirection")->AsVector()->SetFloatVector(normalized_direction);

I want to pass XMFLOAT3 in const float *pData ?

Faisal
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1 Answers1

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You can reference the first entry of your vector:

... ->SetFloatVector(&normalized_direction.x);
Nico Schertler
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