I'm using Xamarin to build a Google Glass application, and haven't been able to get the GestureDetector to fire any OnGesture events. Here is what I've tried so far:
In my Activity:
using Gesture = Android.Glass.Touchpad.Gesture;
using GestureDetector = Android.Glass.Touchpad.GestureDetector;
private GestureDetector _gestureDetector;
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
this._gestureDetector = new GestureDetector(this);
this._gestureDetector.SetBaseListener(new GestureListener());
}
public override bool OnGenericMotionEvent(MotionEvent e)
{
if (this._gestureDetector != null)
{
return this._gestureDetector.OnMotionEvent(e);
}
return false;
}
The IBaseListener implementation:
class GestureListener : GestureDetector.IBaseListener
{
public bool OnGesture(Gesture gesture)
{
if (gesture == Gesture.SwipeRight)
{
// do something on right (forward) swipe
return true;
}
else if (gesture == Gesture.SwipeLeft)
{
// do something on left (backwards) swipe
return true;
}
return false;
}
public void Dispose()
{
}
public IntPtr Handle { get; set; }
}
I tried setting a breakpoint just inside the OnGesture method, but it is never triggered. Is there something missing from my IBaseListener implementation?