With dynamic
we pretty much have a dynamic pointer, but not exactly a dynamic object. The true dynamic object in C# is the ExpandoObject, but that is a really unknown class for most of people. The expando allows creating and removing members at runtime, much like a hash (similar to JavaScript).
Why the ExpandoObject goodness was implemented in a separate class rather than just being, let's say, implemented as a feature of anonymous types?
Maybe that wouldn't be a good move because the lacking of type-safety? Or maybe due the (DLR) overhead involved?