I've been searching around the internet for several hours to find some Farseer implementation which uses double precision, no results. My game is going to have big, open world and I need that precision much.
Where to find such a Farseer implementation or any other Box2D implementation accessible in XNA and Monogame?
For now my options are:
- Keep on looking
- Modify Farseer (seems the best, so far)
- Apply offsets to bodies, so their positions will never exceed the
float
capacity (this might be problematic, because I could want to have different parts of the world loaded simultaneously - like player 1 and player 2).
Thanks in advance.