I would like to detect when JSONLoader loaded the model and all of its UV textures. I tried to use the LoadingMonitor, but it was not useful. It didn't log "Loaded" message. I don't know why. I did everything according to the example. What did I wrong?
var manager = new THREE.LoadingManager(function() {
console.log("Loaded");
});
var loader = new THREE.JSONLoader(manager);
loader.load("model.js", function(geometry, materials) {
...
});
Otherwise can it fire when textures are loaded? Or is it detectable?
Thanks for all replies.