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I would like to detect when JSONLoader loaded the model and all of its UV textures. I tried to use the LoadingMonitor, but it was not useful. It didn't log "Loaded" message. I don't know why. I did everything according to the example. What did I wrong?

var manager = new THREE.LoadingManager(function() {
  console.log("Loaded");
});
var loader = new THREE.JSONLoader(manager);
loader.load("model.js", function(geometry, materials) { 
  ...
});

Otherwise can it fire when textures are loaded? Or is it detectable?

Thanks for all replies.

0 Answers0