This is code from MSDN (using singly linked list):
typedef struct _PROGRAM_ITEM
{
SLIST_ENTRY ItemEntry;
ULONG Signature;
/* MY DATA */
} PROGRAM_ITEM, *PPROGRAM_ITEM;
int main( )
{
ULONG Count;
PSLIST_ENTRY pFirstEntry, pListEntry;
PSLIST_HEADER pListHead;
PPROGRAM_ITEM pProgramItem;
pListHead = (PSLIST_HEADER)_aligned_malloc(sizeof(SLIST_HEADER),
MEMORY_ALLOCATION_ALIGNMENT);
InitializeSListHead(pListHead);
// Insert 10 items into the list.
for( Count = 1; Count <= 10; Count += 1 )
{
pProgramItem = (PPROGRAM_ITEM)_aligned_malloc(sizeof(PROGRAM_ITEM),
MEMORY_ALLOCATION_ALIGNMENT);
pProgramItem->Signature = Count;
pFirstEntry = InterlockedPushEntrySList(pListHead,
&(pProgramItem->ItemEntry));
}
// Remove 10 items from the list and display the signature.
for( Count = 10; Count >= 1; Count -= 1 )
{
pListEntry = InterlockedPopEntrySList(pListHead);
pProgramItem = (PPROGRAM_ITEM)pListEntry;
printf("Signature is %d\n", pProgramItem->Signature);
_aligned_free(pListEntry);
}
pListEntry = InterlockedFlushSList(pListHead);
pFirstEntry = InterlockedPopEntrySList(pListHead);
if (pFirstEntry != NULL)
{
printf("Error: List is not empty.\n");
return -1;
}
_aligned_free(pListHead);
return 1;
}
It works well under one condition: SLIST_ENTRY must be first member in _PROGRAM_ITEM structure. But what if my _PROGRAM_ITEM should look like:
typedef struct _PROGRAM_ITEM
{
/* MY DATA */
SLIST_ENTRY ItemEntry;
ULONG Signature;
} PROGRAM_ITEM, *PPROGRAM_ITEM;
In this case InterlockedPushEntrySList,InterlockedPopEntrySList etc. dont't work properly. HOW to deal with this situation?