I've looked all around and find very little by way of actual code or function examples. Hopefully when (if) they get out of beta there will be some more effort put into documentation.
In UDK (2013-07 beta):
1) How do you convert a vector to a rotator?
2) How do you convert a rotator to a vector?
3) Is there a function to set a camera to point at an object?
Anything that uses vectors typicaly has a LookAt() function, but seeing as these use Rotators I'm a bit lost.
4) Is there a function to set a camera to face along a vector?
This would be pretty easy if there is a vector to rotator conversion available.