I asked a question about how to add camera damping in Ogre but didnt get any answer so here is a more vague question.
How would you add camera damping?
I googled this question and got answers in XNA and Unity and each is different than the other so I cant even figure out what technique, function or maths they are using.
I have a camera and its position, I have an object and the position where I want the camera to be and slowly move it to that position, how can I do this?
I tried using lerp but it didnt work, I dont know if that is the wrong way of doing it or my lerp function might be wrong so I dont know.
Can someone please help me out. Thanks