I want a DispatcherTimer to restart everytime the conditions are not met. Only when the if-condition is met for 5 seconds, the method can continue.
How should I stop the Dispatchertimer? The timeToWait variable is set to 3000, that works as intended.
Below is the code in C#. It is not responding as I want. It only starts, but never stops or restarts. I am making a WPF application.
dispatcherTimerStart = new DispatcherTimer();
if (average >= centerOfPlayingField - marginOfDetection && average <= centerOfPlayingField + marginOfDetection)
{
dispatcherTimerStart.Interval = TimeSpan.FromMilliseconds(timeToWait);
dispatcherTimerStart.Tick += new EventHandler(tick_TimerStart);
startTime = DateTime.Now;
dispatcherTimerStart.Start();
} else
{
dispatcherTimerStart.Stop();
dispatcherTimerStart.Interval = TimeSpan.FromMilliseconds(timeToWait);
}
private void tick_TimerStart(object sender, EventArgs args)
{
DispatcherTimer thisTimer = (DispatcherTimer) sender;
thisTimer.Stop();
}