When trying to import an image into my 'game' I get a error message. The one displayed in the title. it is called content1.png and is in the Content folder. I have
public override void LoadContent()
{
base.LoadContent();
path = "Content/content1.png";
splash1 = content.Load<Texture2D>(path);
}
and it doesn't load it.
I have no idea what to do here.