In the text adventure I am making, my object literals for the rooms look like this:
room : {
// some info,
exits : {
north : -1,
east : "house",
south : "forest",
west : -1
}
}
and in my function to move around it says:
if (room["exits"][direction] !== -1) {// go that way}
else {print "you can't go that way!"}
now I want to save space by just testing if the key for the relevant direction exits in the object. so the literals will go:
room : {
// some info,
exits : {
east : "house",
south : "forest"
}
}
... what should my if
statement look like? what is the 'proper' way to ascertain if a given key-name exits in the object?